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Suits.py: Or How I Came to "Love" Writing Resumes

Suits.py Or How I came to "Love" Writing Resumes     One piece of advice I have received over and over in my journey to finally get an interview over these past few years has been: "Have you tailored your resume for the job?" or "You just have to tailor your resume" or some other fashion of "tailor." And honestly I am of sick of it!     I have applied for over a thousand plus jobs in the span of 8 years, and I think I'm shrinking that number. Normally, I tend to keep notes, trackers, but ever since I switched to Linux a lot of my old notes have disappeared (always backup kids!). And it is frustrating just trying to get an interview, to the point that I have only had 4 interviews in total (legitimate interviews, not counting MLM's that just try to scam those looking for work). It's to the point that if I see an email from one of the companies I applied to I already know it's the same "Thank you, but we'll be going with a c...

Silver Forest (Originally Logger Extension) Devlog - 002

 Silver Forest Devlog - 002 By A.A. Lopez     This will be a quick devlog following the Logger Chrome extension that I've been working on for work. The main focus will be the updates from Alpha 1.0 to Beta 1.1.1 and not much else. There is mention of a companion extension called Ash Leaf (introduced as Ash Branch but changed in 0.0.2).      Outside of the name being updated to Silver Forest, to be named after the coworker who came up with this idea, there's really not much else I can add. I'll most likely put a more in-depth log later on this or next week. But without further ado, here is the list of updates from Silver Forest Alpha 1.0 to Beta v1.1.1 and Ash Branch 0.0.1 to Ash Leaf 0.0.2. Silver Forest Alpha v1.0 Note-taking text area Multiple notes FPS attained from DOM Issue Level Drop-down Issue Type text area Sidebar location Silver Forest Alpha v1.1 Shortcut key added to open new notes, “z” Timecode attained from the DOM Issue Type Drop-down Screensh...

Project://JUNO Devlog - 003

Project://JUNO Devlog - 003 By A.A. Lopez Introduction With the longer and louder cries of folks talking about hating on dating apps, I feel like that is a call to really dig down deep and work hard on JUNO as much as possible now. It might just be my algorithm being playful, but I can’t really ignore the fact that it’s nearly constant. People are complaining about the current dating culture/environment. After all, I’m in the same boat as them, just annoyed at the end of the day that it seems like apps are festering fields of bots, scams, and people too wary to be sure that anyone is actually there to date beyond hookups. So let me finally break down what Project://JUNO is. Breakdown Honestly, the fact that I’ve gotten this far in the devlog series for this project without explaining what it is is both impressive and just head-shakingly worrisome for my marketability skills. As pointed out that Project://JUNO is an application that focuses on the dating field, which hopefully is ...

WT: Thrift Tycoon Devlog - 001

WT: Thrift Tycoon Devlog - 001 By A.A. Lopez Introduction      I don’t really play many mobile games; actually, the only ones I play are chess and a crossword game. But seeing the success and replayability of match-3 games such as Candy Crush or even Magic: The Gathering PuzzleQuest, I’m intrigued by attempting to create my own.      Taking inspiration from my own mother’s recent obsession with watching thrift Etsy resale and YouTube videos, I figured that would be the baseline for the game. A match-3, crafting, resource managing, decorating game. It’s a bit ambitious in scope, I’ll admit, but the challenge of it is pretty fun for what it is. And as someone who enjoys games like Alchemy2 and Minecraft, there’s a certain dopamine I’ll get from creating something along those lines, or similar. Gameplay      The basic idea for the gameplay would be as follows: Starting on an 8x8 grid, 3-5 different items of various item types will be di...

Building Up Anytime and Always Studios - Studio Journal - Issue #3

Lego Coding A Simple Way to Learn How to Code Using AI  By A.A. Lopez Introduction                   I am not a huge fan of the use of AI in various forms, especially those in the creative realm. Does that mean I think AI is the devil and should be tossed out? Not entirely, I do believe that there is some use out of this tool, but I do believe that it needs to become more refined and set up in a way that it is not damaging to the environment or be used as a substitute for actual knowledge. As I said, this is a tool, and like any other should be limited in what it does and how useful it is. After all, while you can use a screwdriver to hammer a nail in, a hammer will do a much better job.                   So why then am I writing this post about using it to learn how to code? Doesn’t that...